'Innate Strength' buffs use shorter animations, several other buffs have had their animations shortened or reduced to FX only. The skill has a short cooldown, but a given target cannot be affected by it for 70s after the effect wears off. ![]() 'Gut Punch' no longer reduces the target's outgoing damage, but now increases incoming damage by 20% for 20s. The instant heal component has been moved to 'Bracing Guard'. Note that this still acts as a separate multiplier from standard armor damage mitigation. Now an incoming damage set effect that will no longer stack with other incoming damage buffs.īase value has been set to 35%, -6% for trait, -9% for Mettle (Max 20%). When 'Bellicose' is utilized, "Come At Me" will now generate Mettle even if no targets are hit. ![]() Now 'fast' rather than 'immediate', to mitigate a skill cancellation issue encountered during periods of lag.
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